Low and mid-poly modeling of characters and
environment objects. Always optimized for best
performance and/or animateability in realtime
3D-engines
Texturing of low and mid-poly objects for realtime
3d-engines or renderings and creation of any needed
texture
maps like color, normal bump, specular, glossy,
glow,
displace etc
Detailed sculpting of subdivided meshes for high quality normal or displacement maps
Creation and texturing of hi-polygon render assets
and digital sculptures
Rigging, skinning and animation of characters or other animateable objects
Conceptual aid and idea proposals for each type of 3D
objects or environment asset or genuine rendition of
existing concept arts
We are specialized in the creation of high-quality 3D content
for games and other virtual worlds. With long-time experience
in the professional creation of game assets we participated in
a broad variety of projects. We contributed a successful production
of 3D content to various games for different platforms (PCs, consoles
and handhelds). Although we were primarily involved in the creation of
3D-models and textures we also made task management and quality
assurance our business.
Creature Factory combines the skills of two talented artists to
provide a professional service in graphic creation for your project.
While our main focus lays on quality, we of course also consider
the varying commercial conditions of projects and the importance
of timescales involved in the delivery of art.
Our diversified contribution to around 20 shipped titles in the game
industry ensures our professional ways of communication, reliability
and highly developed workflows between us and our customers.
We ensure constancy during long productions and flexibility in
crunch times.
Let Creature Factory exceed your expectations of your
graphic content.