Low and mid-poly modeling of characters and
environment objects. Always optimized for best
performance and/or animateability in realtime
3D-engines
   
Texturing of low and mid-poly objects for realtime
3d-engines or renderings and creation of any needed
texture maps like color, normal bump, specular, glossy,
glow, displace etc
   
Detailed sculpting of subdivided meshes for high quality normal or displacement maps
   
Creation and texturing of hi-polygon render assets
and digital sculptures
   
Rigging, skinning and animation of characters or other animateable objects
   
Conceptual aid and idea proposals for each type of 3D
objects or environment asset or genuine rendition of
existing concept arts
   

We are specialized in the creation of high-quality 3D content for games and other virtual worlds. With long-time experience in the professional creation of game assets we participated in a broad variety of projects. We contributed a successful production of 3D content to various games for different platforms (PCs, consoles and handhelds). Although we were primarily involved in the creation of 3D-models and textures we also made task management and quality assurance our business.

Creature Factory combines the skills of two talented artists to provide a professional service in graphic creation for your project. While our main focus lays on quality, we of course also consider the varying commercial conditions of projects and the importance of timescales involved in the delivery of art.

Our diversified contribution to around 20 shipped titles in the game industry ensures our professional ways of communication, reliability and highly developed workflows between us and our customers. We ensure constancy during long productions and flexibility in crunch times.

Let Creature Factory exceed your expectations of your graphic content.

 
 
 
 
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